![]() When you're sneaking around the first few levels, Psi-Ops is pretty dull. This gives you the basics that you'll need to get around, but again provide nothing new for you to do. ![]() Like Sam Fisher or Solid Snake, Nick can crouch, flatten against walls, jump, climb ladders, shoot, etc. Does any of this sound even remotely original? Your basic skills also aren't really anything new. You start off with some weak weapons, and need to sneak around and complete objectives given to you via comlink. You play as Nick Scryer, an undercover military operative, with amnesia of course, who's infiltrated an enemy base. On the surface, there is absolutely nothing remarkable about Psi-Ops. Fortunately, the overachieving developers at Midway wouldn't hear it. ![]() After all, Psi-Ops appears to be so generic that it would get lost among established franchises like Metal Gear Solid and Splinter Cell. I can imagine that a developer working on the low-visibilty Psi-Ops was, at some point, told that their game would never be any good.
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